"BOFURI: I Don’t Want to Get Hurt, so I’ll Max Out My Defense"fire, the animation began to have a tendency to indulge in the game world, because the film is less and less under the line. The last off-line scene was the one when she was beaten in the face by volleyball. In this article, donglingjun came to talk about this cute selling performance. This kind of behavior is not a case. Tonggu and people, the leader of VR games, have also committed it. Kevin Kelly, the father of Silicon Valley spirit, said in his book necessity that it is a necessity.
Because she was afraid of pain, she launched defense and was beaten in the face by volleyball
As a novice player, meipulu experienced VR game for the first time. She added defense and big shield to break into the world. This sister was full of luck and her strength soared. She became the topic character of this VR online game several times.
In the physical education class of an offline school on a certain day, volleyball came face-to-face. Mei Pulu didn't think about it. With a wave of her small hand, she used the big shield defense action in the game. As a result, she was severely"hit in the face"by the volleyball and fell to the ground.
These two behaviors show mepullu's cute side, but it's also terrible when you think about it carefully. She only played this game several times. She was so"poisoned"that she couldn't distinguish between virtual and real.
Because he hurt his wife, he was beaten and maimed by the bad guys when he started his sword skills
No exception. Tonggu, Male No.1 in the famous"Sword Art Online", and other people have also committed such"two". In the first episode of the third season's alicization, Grandpa Tong and President Ya are planning the future while falling in love in the hazy night. At this time, a bad man comes, smiling coffin member so and so. His face is fierce and ill intentioned.
Grandpa Tong stepped forward, stood in front of President ya to protect his wife, and then subconsciously pulled out his sword. After playing VR games for a long time, this action has become an unconscious natural response. It is also difficult to distinguish between virtual and reality."No, no sword! I have a weapon with poison,"shouted the man proudly.
Tong people use umbrellas as as swords and visitors PK. They still play the game too much. At this time, they should aim at each other's arms with weapons, but grandpa Tong attacks each other's legs. He thinks it's a game. He has faster speed, sword skills and great attack power. It's safe to hit each other. As a result, he was wrong again. Although he stabbed the other party's leg first, someone's poisonous weapon also stabbed him and hurt both sides. Grandpa Tong was so poisoned that he almost died.
Meipulu launched defense in an emergency and grandpa Tong unconsciously pulled out his sword, which seems to be a middle two, but this subconscious response is by no means a middle two, but a necessity. The great God KK wrote so in necessity.
VR not only allows people to experience reality, but also brings us the illusion of"super power", such as X-ray fluoroscopy. In the long run, people may feel that such superpowers are no different from ordinary human feelings. Therefore, the long-term interaction between a person and VR technology will undoubtedly change his self-awareness. As a result, indulging in VR technology will become a common phenomenon, and objects without VR function, such as photos, will begin to appear abnormal.
This is not to mention the above two. Moreover, according to mapulo's behavior, VR changes cognition faster than expected.
Take another example, beauty camera. This is not vr virtual reality. Let's call itBeautifying reality technology. How many girls can leave this technology when taking selfie now? They are used to this beautified reality. A small photo, if not treated by beautification technology, they have begun to feel abnormal. Whether a mobile phone is liked by beauties is directly proportional to the strength of its beauty function.
Beautifying reality technology and virtual reality technology will change people's interaction mode and people's cognitive mode, which is an inevitable trend.
Routine benefits: perhaps the word secondary disease will become history or redefined in a few decades. From the current point of view, by then, all people who are used to VR will be a little more or less second. After all, the door opened at one stroke. That's my"super power". No one will think this action is strange. Dongling chat animation original launch, feel good, please click on the top left corner to pay attention.
Chatting superimposes the girl's secondary behavior, and grandpa Tong in the sword has also committed it, which almost killed him
Superimposing the girl's secondary behavior is by no means an individual case. The great God KK predicts that this is an inevitable trend