Sword Art Online foreign war: what risks will be faced when transferring an account to Under World? Will you die if you lose?

    In the second half of the final chapter of Sword Art Online's Under World, I met a question from a netizen (Zeng Bingzheng, who is specialized in defense):"lost in UW, will S people come out? You shouldn't have to use nervergear. In the 14th sentence, he gave the answer. He won't die. Gabriel and his deputy signed out for nothing and logged in again with a different account.You can also dig a deep layer ofAnd have a chat.

    # Sword Art Online Alicization# remember that the Tongren team mobilized their partners to come to UW to help, but they were not less emotional and spent all their time talking. The number of recruits is also far from that of American players by 10000. In addition to the time difference (few people received mobilization orders), there are deeper reasons why they are unwilling to transfer their accounts to under world, becauseUW game login is risky and cool should be cautious.

    In this article, donglingjun will summarize the risks of transferring an account to UW. The 11th message of the information source - ruthless choice.

    First: you can't quit voluntarily, you can only quit after"death". There is no pain absorber in the game. It takes a lot of pain to return HP to zero and exit. There is no euthanasia in the game.

    Second: the operation of the under world game is out of control and cannot be controlled by the developer. The transfer of the past role data cannot be guaranteed. This is the same as selling financial management. There is no guarantee of income, loss or even loss, and the consequences are at your own risk. If the role is lost, the fundraiser (Tongren team) will not provide any compensation.

    Third: hidden cost. You can't play other games while participating in under world security activities. Playing this game just got enough honor compensation for friends' loyalty, and there was no obvious benefit.

    Fourth: we are outnumbered. Although there are tubas to play, the war game is not balanced and the game experience is poor. The shrimp and crab soldiers assisting in the battle are probably cannon fodder. Who thought about their aftercare work when they helped Bai Suzhen and Xiaoqing attack Jinshan Temple.

    With so many risks, many Japanese players have been mobilized.I admire Liz's speech mobilization ability.She speaks the great significance of defending Under World vividly and deeply in the hearts of the people, fully mobilizes the players' emotions towards the Sword Art Online series of games, and releases the communication skills such as weak, empathy and so on. It is worth learning from.

    I have to admire the mobilization ability of the villains here, fooling 50000 American players to play an unfamiliar VR game. I doubt whether Mr. Kawahara is biased against the IQ of those players. It is unknown whether these American players were really mobilized or cheated to participate in the war by sending false information. In the same sentence, an American player said:"what ghost, this game is not interesting at all. I want to quit".What's the story behind this? Let's make it up by ourselves.

    Routine benefits: why is fate /zero so popular, because the"rougamo"deception routine of Da Xu is too deep. Finally, please pay attention and appreciate, thank you.

    Sword Art Online foreign war: what risks will be faced when transferring an account to Under World? Will you die if you lose?
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